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MAKING IS HARD, AND REWARDING.
Watch
This
SPEECH
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19
SEP
EMERGING
TECHNOLOGY
TIMELINE DUE
WHAT IS MAKING? It is a new term for an old thing. It is not simply 3D printing, Arduino, Rasberry PI, LED's, robots, laser and vinyl cutters, carpentry, welding, sculpting, duct tape and drones. It is also writing, dance, film making, singing, photography, and cosplay. (It also uses skills such as design, engineering and craft). Every single time you make something from you, that didn't exist in the world, YOU ARE MAKING. Making is important, it is empowering, it is invigorating.
WHY MAKE? There are lots of results that come from making. We improve the world around us. We show people how much we care about them. We solve problems, both personal and societal.
WHY IS MAKING GOOD FOR KIDS? Nothing ever goes according to plan. Makers know that when you set out to make something, what you end up with is never quite what you set out to make. When it's really good, it's so much better than what you expected. It's cooler than you thought you could make something and it informs you, and it teaches you... The truth is though, we all fail sometimes. Every Maker in the world feels discouragement when they fail and that's actually part of the process. The failure doesn't just go away. During EVERY SINGLE PROJECT you feel this way at some point, even when your older and better at the process.
WHY TEACH MAKING? Facts without context are just noise. They don't make us better citizens or better stewards of our culture. Teachers put facts into context for you, they put them into a story that helps you make sense of the world. The world is a cool place, and we are insignificant. Sorry kids, it's totally true. Life will be full of strife, hurt, disappointment and failure. Making is how we teach kids to find the path. It's how we learn to deal with life. The joke, about how do you get to Carnegie Hall - Practice, practice, practice - failure requires practice too. We have to practice to fail better. The trick is don't give up. Keep showing up every day. Support others. Make things that you are enthusiastic about.
​
- Loosely quoted from
Adam Savage's speech
(linked above)
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READ THIS.
FEATURED STORY
UNDER CONSTRUCTION BELOW
PAST
PRESENT
INVENTION
Leonardo Da Vinci - Parachute/Helicopter/Tank
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Nikola Tesla - AC Power/fluorescent bulbs/X-ray/Radio/Remote Control/Electric Motor/Laser/Wireless Communication & Energy
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Archimedes - Lever/Screw Pump/Compound Pulley
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Ben Franklin - Bifocals/Swim fins/Electricty
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Galileo - The Thermometer/Telescope
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Sir Isaac Newton
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James Watt
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Alessandro Volta
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Charles Babbage
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Michael Faraday
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Samuel Morse
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William Talbot
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Kirkpatrick Macmillan
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Percy Spencer
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Hedy Lamarr
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James Clerk Maxwell
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Karl Benz
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William Sturgeon
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Thomas Edison
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Alexander Bell
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Alice Parker
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The Wright Brothers
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Richard Buckminster Fuller
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Alan Turing
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John Logie Baird
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Philo T. Farnsworth
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Enrico Fermi
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Blaise Pascal
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Louis Braille
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Leo Baekeland
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Florence Parpart
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Douglas Engelbart
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Ada Lovelace
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Stephanie Kwolek
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Alva Fisher
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Johnnas Gutenberg
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Josephine Cochrane
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Tabitha Babbitt
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Paul Cornu - Helicopter
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Steve Jobs - Apple Computers, Ipod, Ipad, Iphone
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Aaron Swartz - RSS/Creative Commons/Reddit/Demand Progress
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Auguste and Louis Lumiere - Cinematography
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Rem Koolhaas
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Zaha Hadid
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Charles and Ray Eames
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Alvin Lustig
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Edwin Howard Armstrong - FM Radio
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Chester Thordarson - Transformer/Inductor
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ART
Leonardo Da Vinci - Renaissance
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Marcel Duchamp - Dada
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Alexander Calder - The Mobile
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INVENTION
Dr Shirley Jackson
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Robert Noyce
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Tim Berners Lee
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Steve Wozniak
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Bill Gates
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Ted Hoff
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Stephen Hawking
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Jacque Fresco
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Charles Hull
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Martin Coope
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Chris Anderson - 3D Robotics
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Elon Musk - Tesla
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Ayah Bdeir - Little Bits
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Peter Weijmarshausen - Shapeways
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Boyan Slat - The Ocean Cleanup
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Andrew Turton & Pete Ceglinski - Seabin
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Mark Zuckerberg - Facebook
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Federico Faggin - Microprocessor
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Bram Cohen - BitTorrent
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Larry Page - Google
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James Dyson - Vacuum/Silent Fan
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Alex Kipman - Kinect/Microsoft Holo Lens
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Rony Abovitz - Mako/Magic Leap
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Ken Bretschneider, Curtis Hickman & James Jensen - The Void Gaming System
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Adam Savage & Jamie Hyneman - Mythbusters/Tested
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Palmer Luckey - Oculus Rift
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ART
Ai Weiwei - Social Justice Art
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Banksy - Street Art
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Brandon Stanton - Humans of New York
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Stan Lee - Marvel
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Jamie Beck and Kevin Burg - Cinemagraph
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Simon Giertz - Artist/Inventor
ENTREPRENEURS
Limor Fried
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Dale Dougherty
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Nathan Seidle
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Sylvia Todd - Super Awesome Maker Show!
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Zach Kaplan - Inventables
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Neil Gershenfeld - Fab Lab
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Mark Hatch & Jim Newton - Tech Shop
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Paul Allen - Microsoft/Vulcan
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SCIENCE & MATH
Albert Einstien - Theory of Relativity/Quantum Theory of Light
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Archimedes - Geomety/Calculus/PI
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David Sinclair - Resveratrol/Nicotinamide adenine dinucleotide (NAD)
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DESIGN & ARCHITECTURE
Aleksandr Rodchenko - Graphic Design​
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Paul Rand - Graphic Design
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Saul Bass - Graphic Design
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Stefan Sagmeister- Graphic Design
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David Carson- Graphic Design
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Milton Glaser - Graphic Design
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Coco Chanel - Fashion Design
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Massimo Vignelli - Product Design
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Dieter Rams - Product Design
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Arne Jacobsen - Architecture/Product Design
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Philippe Starck - Architecture/Product Design
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Marcel Breuer - Architecture/Product Design
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Jonathan Ive - Apple Product Design
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Frank Gehry - Architetcure
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Frank Lloyd Wright - Architetcure
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Ludwig Mies van der Rohe - Architetcure
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Le Corbusier - Architetcure
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Antonio Gaudi - Architetcure
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Santiago Calatrava - Architetcure
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FILM
Alfred Hitchcock
Orson Welles
Stanley Kubrick
Steven Spielberg
Martin Scorsese
Francis Ford Coppola
George Lucas - Star Wars/Industrial Light & Magic
Peter Jackson - LOTR/WETA
J.J Abrams -
Wes Anderson
Ang Lee
Christopher Nolan
Alejandro González Iñárritu
The Coen Brothers
Quentin Tarantino
David Fincher
Martin Scorsese
Walt Disney
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MUSIC
Frank Zappa - Electronica/Music Streaming
Robert Moog - Moog Synthesizer
Léon Theremin - Theremin
Ben Franklin - Glass Armonica
Mike Butera - Artiphon
Will Glaser, Jon Kraft and Tim Westergren - Pandora
Daniel Ek & Martin Lorentzon - Spotify
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VIDEOGAMES
Kenichiro Ashida - Nintendo GameCube/Wii
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CARPENTRY
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METALS
Tony Swatton - Blacksmith (Man at Arms)
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FICTION LITERATURE / FUTURECASTING
Philip K. Dick
Arthur C. Clarke
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FICTIONAL CHARACTERS
Angus McGyver - McGyver
Major Boothroyd "Q" - James Bond
“Invention is the most important product of man's creative brain. The ultimate purpose is the complete mastery of mind over the material world, the harnessing of human nature to human needs."
​
-Nikola Tesla
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